IPTV Online Talk
arc raiders lure grenade trap blueprint - Printable Version

+- IPTV Online Talk (https://www.iptvtalk.online)
+-- Forum: Welcome to IPTV Online Community (https://www.iptvtalk.online/forumdisplay.php?fid=1)
+--- Forum: Introductions (https://www.iptvtalk.online/forumdisplay.php?fid=2)
+--- Thread: arc raiders lure grenade trap blueprint (/showthread.php?tid=208088)



arc raiders lure grenade trap blueprint - JAmeSCartEr511 - 06-11-2026

In the high-stakes extraction loops of ARC Raiders, managing machine aggression is the difference between an inventory full of high-tier loot and an empty-handed trip back to Speranza. Among the various tactical gadgets available, the Lure Grenade and its defensive counterpart, the Lure Grenade Trap, stand out as essential tools for both solo players and squads looking to control the battlefield.
Unlike damage-focused explosives, the Lure Grenade serves as an immediate threat-diversion device. The Lure Grenade Trap takes this functionality a step further by anchoring a laser tripwire that triggers the diversion automatically when tripped. Securing the permanent blueprint for this utility is a massive quality-of-life upgrade for your progression.
How to Get the Lure Grenade Blueprint
The most reliable path to obtaining the blueprint is through direct quest progression. However, if you miss it or prefer exploration, there are alternative extraction methods.
The Guaranteed Quest: "Greasing Her Palms"
The permanent Lure Grenade Blueprint is rewarded by completing the early-game quest "Greasing Her Palms", given by Celeste in Speranza. To finish this quest, you must visit specific coordinates across three distinct maps:
  1. Dam Battlegrounds: Navigate to the Water Treatment Control Building. Enter from the south side, take a right, and use the Dam Surveillance Key (provided by Celeste when you accept the quest) to open the locked room.
  2. Buried City: Head to the Space Travel Building on the eastern side of the map. Take the stairs or interior elevator shaft ziplines to reach the 6th Floor, then breach the barricaded door down the main hallway.
  3. Spaceport: Move to the central area south of the Rocket Assembly building (just north of Control Tower A6). Locate the southernmost massive rocket thruster resting on the ground and stand behind its south side for 3 to 5 seconds until the objective registers.
Once all three objectives are complete, extract successfully and speak to Celeste to receive the blueprint along with a starter pack of crafting components.
Alternative Topside Looting
If you happen to misplace the item or want to find duplicates before finishing the quest line, the blueprint has a low random drop rate in specific container types topside:
  • Electrical Style Containers: Yellow-coded electrical boxes and hardware bins found inside technical facilities.
  • Marano Station Containers: Random crates scattered around the station, particularly when the map is under the Husk Graveyard environmental condition.
Crafting Mechanics and Recipes
A common point of confusion for new Raiders is where to fabricate this utility. The Lure Grenade blueprint does not appear on the standard Grenade Bench. Instead, you must access the Utility Station / Utility Workbench inside your workshop.
The Recipe Matrix
Once the base blueprint is learned, the individual components can be combined using common salvage materials:
Target Item
Required Base Ingredient
Secondary Material
Crafting StationLure Grenade
1x Electrical Component
1x Speaker Component
Utility Station
Lure Grenade Trap
1x Lure Grenade
1x Wires
Workbench / In-Raid

Quote:Looting Tip: Speaker Components are most frequently found inside desk drawers, filing cabinets, and destroyed computers within the Space Travel and Research buildings located in the Buried City.
Tactical Synergy: The Trap Combo
The Lure Grenade Trap functions as an uncommon-tier laser tripwire. When an enemy crosses the visible red laser, it emits a distinct beep and detonates, deploying a localized sound decoy that sticks to the nearest surface.
Code:
[Approaching ARCs] ---> [Laser Tripwire] ---> [Lure Detonations] ---> [7-Second Distraction Window]
                                                                                |
                                                                                v
                                                                   [Deploy High-Damage Mines]

Analytical Breakdown: The 7-Second Window
When the trap triggers, it creates a precise 7-second distraction window. During this timeframe, standard and high-tier ARC units—including Rocketeers, Queens, and Bombarders—will entirely drop target tracking on players and redirect 100% of their aggression toward the decoy.
This window provides specific tactical advantages based on hard numbers:
  • Aggression Redirection: Flying units like Hornets or Wasps will actively attack the decoy. If you position the trap correctly, flying drones will crowd around the lure, allowing you to deal massive splash damage or even trick them into damaging each other.
  • Weak-Spot Exposure: Massive units like the Rocketeer pivot their hulls toward the lure, exposing their vulnerable rear cooling vents for easy critical hits.
  • Mine Chaining: 7 seconds is more than enough time to sprint behind the distracted machine and plant a high-damage Deadline Mine directly underneath its pathing route without triggering its stomp mechanics.
While the visible red laser and audible priming beep make the trap version easily avoidable by hostile human Raiders in PvPvE scenarios, its structural reliability against predictable AI pathing makes it an elite choice for locking down your extraction zone or protecting your back while looting dense compounds.
If you want to skip the tedious material farming and map backtracking required to get your workbench up to par, you can utilize third-party marketplaces like U4N to check available listings and buy arc raiders boosting and blueprints to instantly optimize your loadout for endgame runs.